17 further fiends from an affordable folio
2 min readJan 5, 2024
Statted for Quarrel + Fable et al. Creatures without weapons listed use the same equipment list as PCs.
Further fiends? Find part one here!
- HAVOC CREATURE — SK 07 ST 10 — double-sixes on the attack roll drop its target to 1 STAMINA
- SPIKED LADY — SK 09 ST 06 — she weeps, for she does not wish to fight
- BARROWMAGE — SK 05 ST 10 — casts two random spells each round
- LIMBWALKER — SK 12 ST 01 — whilst under a starlit sky, can teleport
- PHOBIA PHANTOM — SK 10 ST 16 — appears as the phobia of its previous victim
- NOONTHIEF — SK 05 ST 08 — gemblade dagger (1d6)
- SHARPENED LIGHTGIVER — SK 06 ST 10 — roll 3d6 after each round spent in close combat, dropping to 0 STAMINA if you roll two ones across those dice
- PTERANODON RIDER — SK 08 ST 08 — flyby: cannot be wounded in melee, except by counterattacks
- VOID SLAVER — SK 03 ST 05 — each creature it strikes becomes trapped on a netherrealm until it is killed
- SKYLORD — SK 08 ST 04 — giant skylark with long beak (2d3)
- SOULSTEALER — SK 02 ST 06 — each creature it kills cannot be resurrected
- TIGER-RIDER — SK 06 ST 11 — whilst riding the tiger, attacks it make are at advantage and attacks against it cannot have advantage
- SKELETON LIEUTENANT — SK 07 ST 10 — other undead deal greater damage in its presence
- TRANSMOGRIFIED PACHYCEPHALOSAURUS — SK 06 ST 23 — headbutt (1d6 + random spell)
- THRALL OF HEYDRICH — SK 09 ST 01 — its bloodworm increases the thrall’s current and maximum STAMINA by the total damage it deals in melee combat
- ANGRY SNAKE — SK 04 ST 06 — venomous gums (1d3 + wasting poison)
- AMBULANT CREPUSCULUS — ST 07 ST 08 — hunts during the day, looking like the night
If you can send me the exact webpage I used as inspiration for this list, I’ll give you a comp copy of any of my titles.